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Amiga Games 1996 July
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Amiga Games 1996 #7.iso
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1995-08-12
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2KB
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48 lines
THE UNIVERSAL IFF LIBRARY FOR THE AMIGA
VERSION 23.2, 24-May-93
BY
CHRISTIAN A. WEBER
BRUGGERWEG 2
CH-8037 ZURICH
SWITZERLAND
INTERNET: weber@amiga.physik.unizh.ch
UUCP: chris@mighty.adsp.sub.org
BANG: cbmehq!cbmswi!mighty!chris@cbmvax.commodore.com
THIS PROGRAM IS IN THE PUBLIC DOMAIN. IT MAY BE FREELY DISTRUBUTED, COPIED
AND USED FOR COMMERCIAL OR NON-COMMERCIAL PURPOSES. IT MAY BE DISTRIBUTED
WITH OR WITHOUT THIS DOCUMENTATION FILE. NO WARRANTY. USE AT YOUR OWN RISK.
TO MAINTAIN COMPATIBILITY, YOU SHOULD NOT MAKE ANY CHANGES TO THE LIBRARY
ITSELF. UPDATES WILL BE RELEASED BY THE AUTHOR. HOWEVER, YOU MAY CHANGE
THE EXAMPLE SOURCE CODES AND/OR USE THEM IN YOUR OWN PROGRAMS.
WHAT IS THE IFF LIBRARY ?
-------------------------
The iff.library is an easy to use Amiga library which gives you some
powerful routines to deal with IFF files, especially ILBM files (pictures),
ANIM files (animations) and 8SVX files (digitized sounds).
It was fully written in Assembler and is only 3.2 KBytes long. The de-
compression routines are the fastest I've ever written :-)
To use iff.library, copy it to the 'LIBS:' directory of your boot partition
or Workbench disk.
Since the iff.library is a standard Amiga library, it can be used from any
programming language such as C, C++, Modula-2, Assembler, Pascal, ARexx and
many more.
I started writing this library in September 1987, and now it is really bug-
free (I hope) and it can handle any IFF files I know, including DPaint pic-
tures with stencils, HAM and halfbrite pictures, ANIM files (with a trick),
SHAM, AGA and 24bit pictures, SoundFX instruments, and all other IFF FORMs.
If you have questions or suggestions, don't hesitate to contact me!